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whatever happened to push technology
- The Future of Online Games, Greg Costikyan. ""The Future of Online Games" is the definitive no-hype guide to successful online game development, authored by no-nonsense game expert Greg Costikyan. The report contains case studies of five online game operations: Blizzard's Battle.net, nineCo's Gamesville, Verant's EverQuest, Simutronics's Play.net, and GameSpy." $495.
- Our Favorite Tech-Flops, Charles Cooper, ZDNet News, February 12, 2001. "PointCast and Push Technology"
- Security Concerns Miss the P2P Point, Jon Orwant, OpenP2P, 03/27/2001. "But P2P is really just an umbrella covering five areas: file sharing, distributed computing, web services, messaging, and gaming. P2P is not a technology; it is a mindset.
- Surfing the internet - Push technology is one of the newest killer apps ... by Frank Vaughan, Computer Bits, October 1997.
- MadMonkey.Net - Independent Game Network